Updated3
- Basis
Public client→ Public client conflict - Maximum
Not listed→ Unconfirmed - Notes
Box Find is no longer in the public client’s capped-stat list. The former +400% limit is not verified as current.→ The equipment display no longer lists Box Find as capped, but saved-loadout summaries still clamp it to +400%. These public sources disagree; the live server upper limit is unconfirmed. - Status
No longer listed — needs review→ Conflicting client code — needs review - Summary Limits updated
- Summary Source
—→ https://onemillionhp.com/js/ui/loadouts.js
- Basis
Developer announcement→ Public loadout summary - Minimum
−50%→ -50% - Notes
This is the Damage trade-off stat. It is not a cap on total damage, critical damage, or final-phase/event bonuses.→ This is the Damage trade-off stat. It is not a cap on total damage, critical damage, or final-phase/event bonuses. The current loadout summary applies this range; the server formula is not public. - Source
https://www.reddit.com/r/OneMillionHP/comments/1x0eic1/→ https://onemillionhp.com/js/ui/loadouts.js - Summary Limits updated
- Summary Source
—→ https://onemillionhp.com/js/ui/loadouts.js
- Basis
Public client→ Public client conflict - Maximum
No upper cap→ Unconfirmed - Notes
The current public client describes Loot as capped only from below. The developer-announced floor is −70% (0.3×).→ The equipment display describes Loot as capped only from below, but saved-loadout summaries still clamp it to +150%. These public sources disagree; the live server upper limit is unconfirmed. - Status
Listed in public code→ Conflicting client code — needs review - Summary Limits updated
- Summary Source
—→ https://onemillionhp.com/js/ui/loadouts.js
Wiki notes
Clarified conflicting public cap definitions: Box Find and Loot upper limits are unconfirmed because the equipment and saved-loadout code disagree. Added both source links and automatic monitoring of loadout limits. Corrected the Forge menu location to Events.